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Made You Look - Augmented Reality

The next generation of the Web is upon us now with the advent of the Smartphone, but it pales in comparison with where we are going. The critical step we are experiencing now is the ability to map digital information over the physical world, making Augmented Reality on mobile devices possible. The next steps are to provide better software experiences and to utilize better peripherals for sight, smell and touch.

Death of the Schoolhouse

Having students travel to a physical location for learning is very “old school.” Due to societal needs, however, it still makes sense to bus them to a centralized location, to help them interact and network with their peers, to provide structure to facilitate learning and to free their parents up to contribute to the GDP. But when it comes to pure learning and information distribution, brick and mortar schoolhouses are an archaic structure.

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Old School. Not Much Different From the Modern Schoolhouse

The future will have us learning both formally and informally on-the-fly based on where we are located, what we are doing, and specifically targeted to what information is pertinent to us at the time. There is still value in learning the basics in all subject matters. But as soon as a student shows an interest and aptitude in a particular field, and is capable of contributing to society with a maximum return on investment (ROI), we need to cut them loose from the shackles of the schoolhouse desk. Let them go directly into their field of choice and give them just-in-time training to perform the tasks at hand. The divide between learning and doing needs to reach a singularity as well.

 

Death of the Desktop

The personal desktop computer was a huge step towards instant information distribution. But it too, like the schoolhouse, is on its way out. Today’s busy society and lifestyle demands information on the fly in an easy to use and convenient manner. It is a nuisance to go home and boot up a computer, perform an old-school Google string search, and then have to sort through results to determine the answer. All we should have to do is ask the question… and down the road, think it for that matter. Today our technology can convert our speech to text, pair that with our location and current activities, reference the internet on our behalf, and make all that “searching” for answers a thing of the past. There just isn’t a good app for that (yet).

 

Convergence of Technology

Technology has been evolving and making great strides for years, but still has a way to go. The biggest recent step has been to pull the web, cell phone and GPS receiver together into a single unit – the Smartphone. This enabled the mundane human the ability to access a wealth of information from the palm of their hand. But we still have to “search” for that information at large. The biggest paradigm shift to that has been the creation of location based services (LBS) applications for the iPhone, such as 600Block’s restaurant and store finder, created by Mindgrub. (See Case Study)

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Convergence of Technology

Where the smart phone falls short, on the other hand, is that the screen size is very small. The ability to use the compass and GPS opens up a myriad of possibilities of mapping digital content over the physical landscape, but the accuracy is still wildly off. I would love to see voice recognition closer to 99% accurate - to facilitate us asking our phone questions and hearing instant responses. Finally, we need technology to learn better from us and to use predictive behaviors to feed us information before we request it.

The Semantic Web

Another great stride in information technology is the ability to return search results based on the semantic meaning of words and not the literal text. Google is still the market leader in search technology but still largely depends on string matches. Microsoft’s Bing and the Wolfram Alpha beta are taking search to the next level by offering predictive results such as informing a user when the best time to purchase an airline ticket in the future might be, and knowing that searching for “1+1=” should return a result and potentially the history of algebra, but not other people that are also seeking the result to the same equation.

Augmented Reality on the Smartphone

Augmented Reality (AR), like many early technologies, was only possible in controlled settings with specific hardware and software designed for that usage. Medical students have long been able to practice open heart surgeries on dummies wearing AR goggles and having the real visuals mapped over the dummies chest. But with the iPhone came the ability to put AR in the hands of everyone. Now, using location and the compass that comes with the newest release of the iPhone, users can hold their iPhone at eye level and see digital information mapped to where they are located and what direction they are viewing. Users can see content such as information bubbles pointing to restaurants, which they can filter by rating or the style of cuisine. They can see an arrow pointing to where they left their car parked. Drawings such as blueprints and building skeletons can be mapped over the structure of the building, and real-estate information can be made available at a click of a button.

Gettysburg – An Augmented Reality Case Study

Gettysburg battlefield

Nearly 5 years ago when Mindgrub’s location based services framework, viaPlace, was invented partner William Spencer and I enjoyed talking about all the possibilities for Augmented Reality. We thought one of the best uses would be outdoor areas that have a wealth of information available online, but little to no means to access it when there. At the time, Bill, a Civil War aficionado, brought up Gettysburg Battlefield. Gettysburg indeed has a wealth of historical information associated with it, but unlike the Smithsonian, for instance, it cannot effectively store technology onsite due to exposure to the elements and vandalism.

We have brainstormed all sorts of cool ways to teach the Battle of Gettysburg using Augmented Reality such as virtual first-person reenactments for gamers, video based walking tour guides for the Volksmarch clubs, and interactive biographies at the graves and memorials for living ancestors who visit. I have seen lots of people run with this example, as it is a good one to point out the instant value of augmented reality on smart phones, but I do have to give credit to Bill for thinking it first.

Augmented Reality Frameworks

As mentioned Mindgrub’s location based services framework, viaPlace, was invented nearly 5 years ago. This was when the web first became available on cell phones and we were instantly able to see where the technology was headed. There was no GPS or compass available and we had to rely on using GPS dongles connected to our Windows Mobile phones for location. It was a stretch at the time to think that we were going to get from early innovation to the early majority (so we could monetize our product) but that time is now.

Birth of the iPhone

Apple’s iPhone really opened up the door for our viaPlace framework - a patent pending geospatial registry and mobile framework for associating digital content to physical locations. For the first time users readily had location and the web available on a single device. Beyond that, Apple made an Application Programmers Interface (API) available that allowed programmers easy access to location information and the Web for custom application development.

Since the birth of the iPhone Mindgrub has been very active in creating iPhone applications and have several to date with very prominent companies and Universities such as Baltimore’s 600Block, BlueSkyFactory and the University of Maryland’s Baltimore County campus (UMBC). We have even been instrumental in bringing several national brand’s iPhone products to market as the behind the scene go-to guys for the hard-core stuff. We have created custom maps to show users where they are in a city, in a mall, or on a college campus. We are now starting to provide rich multi-media mapped over the physical settings such as interactive videos and photo archives and have a budding framework for graphing and performance visualization. Needless to say we have a real bright future ahead of us.

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viaPlace Framework showing various custom maps

New Hardware and Peripherals
Apple’s iPhone has been a phenomenal platform for location based services and augmented reality but it still has a small screen problem and does not map information as accurately as possible without including object character recognition or more accurate location information. I was excited to discover, however, another Baltimore company, Juxtopia, that is largely working on the next generation of Augmented Reality hardware and software in the form of wearable Goggles. They are mostly targeting the bio and medical industries but I am looking forward to collaborating and seeing how we can help bring their product to the mainstream.

Dr. Jayfus Doswell President and CEO of Juxtopia LLC

What’s Next

The next steps in location based services and augmented reality are improvements in not only software and hardware, but in process and user adoption as well. We should soon see examples of experiential learning using Augmented Reality as more instructional designers figure out how to utilize the platform for formal training.

We could use greater strides in making speech recognition and semantic searches a just-in-time reality although that is not far off. Beyond that the next step will be to have smart agents that learn how you learn and which will be a companion for life to constantly search and deliver information to their human counterpart.

Eventually that evolved smart agent will be hardware agnostic and will act as the information interface between a human’s neural implants and the web.

 
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